Tempest Crusaders · v1.5.2
Fighters
Druid
Slots | Limit |
---|---|
2 | 1 |
Toughness | Movement |
---|---|
6 | 5 |
Armour | Deflect | Evasion | Dodge |
---|---|---|---|
0 | 2 | 2 | 3 |
Melee Attack #
Range | Light Attack | Heavy Attack |
---|---|---|
1 | Power: 3, Precision: 9 | Power: 6, Precision: 5 |
Spell - Wildform - 1 Heart #
Cast this spell at the beginning of an Action Phase. This fighter drops any objects it is carrying. Until the end of the Action Phase, this fighter is transformed into an animal. (You may replace its model with an appropriate other model.)
While this fighter is transformed, it has +2 Movement and +1 Power on all its melee attacks, but it may not pick up objects or perform Deflect Reactions.
Spell Action - Quake - 2 Clubs #
Target a visible terrain feature within 9”. All fighters within 1” of it suffer a Power 6, Precision 3 attack with the terrain feature treated as the attacker.
Spell Action - Entangle - 1 Club, 1 Heart #
Target a visible fighter within 9”. Until this fighter’s next action, or when the target is redeployed, the target may not move.