Tempest Crusaders
·
v1.5.2
Fighters
Enchanter
Armour |
Deflect |
Evasion |
Dodge |
1 |
2 |
1 |
3 |
Melee Attack #
Range |
Light Attack |
Heavy Attack |
1 |
Power: 3, Precision: 9 |
Power: 6, Precision: 5 |
Spell - White-Hot Weapons - 1 Diamond #
Cast this spell at the beginning of this fighter’s activation. Until the end of the current Action Phase, while a friendly fighter is within 9” and visible, they negate 1 point of their target’s Armour when making a non-magical melee attack.
Spell - Phasewalk - 1 Spade #
Cast this spell when a visible fighter moves. That fighter ignores obstacles and enemy fighters while moving until the end of the current action.