Tempest Crusaders · v1.5.2
Prelude
Assembling a Warband
To assemble a warband, repeat the following steps until your warband is full or you do not wish to add any more fighters.
- Choose a fighter profile from the list available.
- Choose a suitable model to represent a fighter with that profile.
- If you wish, give the fighter a name and give names to any unnamed attacks they have.
- If you wish, create a reference card for the fighter.
A warband’s size and composition is constrained by slots and limits.
Slots #
Each fighter takes up a certain number of slots, shown on their profile.
You cannot add a fighter to your warband if it does not have enough empty slots remaining for the fighter to fit.
A warband is full when it has no empty slots remaining.
Warband Sizes #
Before assembling warbands, the players must agree on how many slots their warbands should have. Larger warbands make for bigger and longer battles. Here are some suggested values:
Battle Length | Time to Play | Slots |
---|---|---|
Quick Battle | Up to 40 minutes | 6 |
Standard Battle | Up to 1 hour | 8 |
Long Battle | Longer than 1 hour | 10 |
Limits #
Every fighter profile has a limit, showing how many times a fighter with that profile can be included in a warband.
Shared Limits #
Some fighter profiles show the name of another profile instead of a number for their limit. This means that they have a shared limit with the other profile.
For example, the Acolyte’s limit says “Militia” instead of giving a number. As the Militia’s limit is 2, the total number of Militia and Acolytes a warband can contain is 2.
For your first game, we suggest assembling an 8-slot warband containing a Warrior, a Wizard, a Cleric, and a Guardian.